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Welcome!

For the first time, the Digital Games Research Association (DiGRA) and the Foundations of Digital Games conferences (FDG) will partner in an unprecedented gathering of games researchers.

Hosted by Abertay University in Dundee Scotland, this first joint conference aims to be the leading exchange of ideas for researchers and educators within games research from all research disciplines.

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About Abertay University

Hosts of this first joint conference, Abertay University is the United Kingdom’s leading university in computer games education and launching the next generation of interactive digital media companies.  It launched the world’s first computer games technology degree in 1997, and runs both the UK Centre of Excellence for Computer Games Education and the international game design contest Dare to be Digital.

Abertay’s unique partnership with the British Academy of Film and Television Arts (BAFTA) makes Dare to be Digital the exclusive pathway to the BAFTA Ones to Watch Award, a major recognition of up-and-coming games talent.

Abertay’s facilities include, among other things, the largest Playstation teaching laboratory in Europe.

Abertay University is the only European university to be ranked in the prestigious Princeton Review’s just-published list for 2015 of the ‘Top 25 Schools to Study Game Design’.

In the graduate list, Abertay is the only non-US institution listed, and in the undergraduate list Abertay is one of only two non-US institutions, the other being a college in Vancouver, Canada.

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Submit your Paper

DiGRA/FDG aims at being a venue for game research from all research disciplines. In line with this, it accepts and encourages submissions on a wide range of subjects including, but not limited to:

  • Game design​: Design techniques, practices, methods, post mortems, etc.
  • Game criticism and analysis:​ Close readings, ontologies and frameworks, historical studies, philosophical explorations, and other humanities-­informed approaches
  • Play studies​ + ​Interaction and player experience: s​ tudies of play, observations and interviews of players, and research based on other methods from the social sciences; game interfaces, player metrics, modeling player experience
  • Artificial intelligence:​ agents, motion/camera planning, navigation, adaptivity, procedural content generation, dialog, authoring tools, general game playing
  • Game technology: ​engines, frameworks, graphics, networking, animation
  • Game production:​ studies of game production processes, studio studies, software studies, platform studies and software engineering

Read our Call for Participation for more details.  Be sure to follow the guidelines in the Submission Template before submitting.

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Experience Scotland

It won’t just be about hard work at this conference….  Take the opportunity to discover the city of Dundee and its surroundings while you’re here, and participate in some of the great social events we’re laying on for you.  Experience the grandeur of Guthrie Castle (dating back to the 15th century) at our gala dinner, and dance the night away to the latest sounds in the historic former jute mill Verdant Works.

Our timing’s perfect, because the DiGRA / FDG joint conference coincides with Dare Photoplay, the UK’s biggest independent games festival – and you’re invited too.

We’ve got discount cards to help you get the best value out of your visit, and check out our travel and accommodation page for more information and travel tips.

Registration opens in January!