First Joint Conference of DiGRA and FDG
For the first time, the Digital Games Research Association (DiGRA) and the Foundations of Digital Games (FDG) Conferences will partner in an unprecedented gathering of games researchers. We invite researchers and educators within game research, broadly construed, to submit their work.
The first international joint conference of DiGRA and FDG will be a landmark event for the exchange of ideas for academics and educators doing games research in a wide range of disciplines. In line with this, it accepts and encourages submissions in the following tracks:
- Game design: Design techniques, practices, methods, post mortems, etc.
- Game criticism and analysis: Close readings, ontologies and frameworks, historical studies, philosophical explorations, and other humanities informed approaches
- Play studies, interaction and player experience: studies of play, observations and interviews of players, and research based on other methods from the social sciences; game interfaces, player metrics, modeling player experience
- Artificial intelligence: agents, motion/camera planning, navigation, adaptivity, procedural content generation, dialog, authoring tools, general game playing
- Game technology: engines, frameworks, graphics, networking, animation
- Game production: studies of game production processes, studio studies, software studies, platform studies and software engineering
Due to the interdisciplinary nature of the DiGRA/FDG conference, authors and reviewers alike will be required to describe their research background and field of study as part of the submission process. The intention for this is to help reviewers be conscious of when they are reviewing work outside their own field as well as making clear the proportions of contributing fields.
Submission templates in Word and LateX are available to download, for instructions on how your paper should be presented.
DiGRA/FDG 2016 supports two different categories for submitting research
- Full Papers (no more than 16 pages)
- Extended Abstracts with a maximum length of 2 pages
This structure reflects the crossdisciplinary nature and different conference traditions of the conference attendants. A full paper submission is recommended for completed research work, in particular empirical or technical work. The extended abstract format is suitable for discussion topics and ideas. Both full papers and abstracts are subject to a doubleblind review process. These two categories are the only ones that will be published in DiGRA’s digital library.
Deadlines for full papers and extended abstracts
- Submission deadline: January 29, 2016 (hard deadline)
- Acceptance/rejection notification: April 12, 2016
- Camera-ready: May 13, 2016
Events & Panels
In addition to this, DiGRA/FDG 2016 accepts submissions for:
- Events with a maximum length of 2 page abstract
- Panels with a maximum length of 2 page abstract
Panel submissions should be in the form of a 2-page extended abstract describing the focus of the panel, providing a list of confirmed speakers, and indicating their areas of expertise relative to the topic. We encourage both debate-style panels that include representatives advocating several positions on a topic of disagreement, and emerging-area-style panels that consolidate and explain recent work on a subject of interest to the DiGRA/FDG community. These are curated by the local organizers and do not go through an anonymized process. When uploading these submissions, please choose the Events and Panels track.
Deadlines panels and events
- Submission deadline: January 29 2016 (hard deadline)
- Acceptance/rejection notification: April 12 2016
- Camera-ready: May 13 2016
Posters & Demos
Some work does not fit as paper presentations due to their nature or research maturity. For these, DiGRA/FDG 2016 is open to submission to the following categories:
- Posters with a maximum length of 2page abstract
- Demos with a maximum length of 2page abstract
The demos and posters track provides a forum for demonstrations of work best suited to interaction rather than a paper or a formal presentation. Submissions should be in the form of a 2-page extended abstract. This track supports playable games that are experimental or have a research component, interactive technical demos showcasing the latest tools, techniques, and systems created for games by academic or industrial research groups, or other early-stage or late-breaking research not yet ready for formal presentation. These categories have late deadlines to allow the most recent research and results to be submitted.
Deadlines for Posters & Demos
- Submission deadline: April 8 2016 (hard deadline)
- Acceptance/rejection notification: May 9 2016
- Camera-ready: May 23 2016
FDG/DiGRA 2016 provides a doctoral consortium for PhD students. Those interested in attending this should submit a position paper in the extended abstract format with a maximum length of 2 pages.
- Submission deadline April 27, 2016
- Acceptance/rejection notification May 9, 2016
DiGRA/FDG 2016 also welcomes submission to arrange workshops. These have an earlier deadline than other submission to support workshops that wish to have their own peer reviewing process for submissions. These should be submitted as extended abstracts with a maximum length of 2 pages.
- Submission deadlines: November 16 2015 (hard deadline)
- Acceptance/rejection notification: December 11 2015
Program Chair Information
Staffan Bjork, University of Gothenburg, Sweden
Casey O’Donnell, Michigan State University, United States
Rafael Bidarra, Delft University of Technology, The Netherlands
Submitting your paper
Before submitting, view and use the Submission templates.
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**We are aware that some countries (or individual organisations) have such strict Internet policies, that access to Easy Chair is restricted or prohibited. In this exceptional circumstance, submissions (in the correct pdf format as outlined in the guidance template) may be emailed to email@example.com. Please make it clear which track your submission is intended for. Please note that this email address is not to be used for technical queries.**